Notice: Any messages purporting to come from this site telling you that your password has expired, or that you need to verify your details, confirm your email, resolve issues, making threats, or asking for money, are
spam. We do not email users with any such messages. If you have lost your password you can obtain a new one by using the
password reset link.
Due to spam on this forum, all posts now need moderator approval.
Entire forum
➜ SMAUG
➜ Running the server
➜ BUG during area load...
It is now over 60 days since the last post. This thread is closed.
Refresh page
| Posted by
| USER007
(124 posts) Bio
|
| Date
| Sun 23 Nov 2003 10:18 PM (UTC) |
| Message
| I just made a test area and I add it to the area folder then I put the name of the area in the area list file. When I started the mud it gave me a bug and it wouldn't load the area. I check the vnums and they don't get in the way.
Heres the bug: C:\Program Files\BuiltByRustry\SmaugWizard Server/Area/Test.are LINE: 38
BUG: ParseNumber: bad format. (A)
C:\Program Files\BuiltByRustry\SmaugWizard Server/Area/Test.are LINE: 38
BUG: Unable to load Area file Test Area
I looked at it and I can't seem to find out what exactly is wrong. Any help? :/ | | Top |
|
| Posted by
| David Haley
USA (3,881 posts) Bio
|
| Date
| Reply #1 on Sun 23 Nov 2003 11:22 PM (UTC) |
| Message
| | Maybe you should post what the problematic part of the area file looks like... |
David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone
http://david.the-haleys.org | | Top |
|
| Posted by
| USER007
(124 posts) Bio
|
| Date
| Reply #2 on Sun 23 Nov 2003 11:54 PM (UTC) |
| Message
| You mean this?
#OBJECTS
#101
Legendary Z Sword~
The Legendary Z Sword~
A sword seems to be left here...~ <------ line 38
~
5 386 16384 0
13 0 0 3 1 0
10 0 0
#0
| | Top |
|
| Posted by
| David Haley
USA (3,881 posts) Bio
|
| Date
| Reply #3 on Mon 24 Nov 2003 (UTC) |
| Message
| Well, your first hint that there is a problem is that your bug tells you it's expecting a number, but your area file does not have a number.
What did you build the area with, and does whatever codebase you're running take stock areas?
What is the save format of other areas that already work? |
David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone
http://david.the-haleys.org | | Top |
|
| Posted by
| USER007
(124 posts) Bio
|
| Date
| Reply #4 on Mon 24 Nov 2003 12:17 AM (UTC) |
| Message
| | I used Area Editor (unregistered) and I'm not sure about stock areas. Its smaug 1.4a but in C++ and I don't understand what you mean by "save format". :) Heres the link where I got SmaugWiz 2.02 if that helps... http://www.eticomm.net/~russk2/Current.htm | | Top |
|
| Posted by
| David Haley
USA (3,881 posts) Bio
|
| Date
| Reply #5 on Mon 24 Nov 2003 02:23 AM (UTC) |
| Message
| | No, it's not Smaug 1.4a, because it's SmaugWizard... a cursory glance at the website shows me that it's a DERIVED version of SMAUG, it uses MFC, and even has an area converter for it. The Area Editor is designed to work with SMAUG - not something else. |
David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone
http://david.the-haleys.org | | Top |
|
| Posted by
| USER007
(124 posts) Bio
|
| Date
| Reply #6 on Mon 24 Nov 2003 09:54 PM (UTC) |
| Message
| | Well guess I'll have to work with some other codebase. :o | | Top |
|
The dates and times for posts above are shown in Universal Co-ordinated Time (UTC).
To show them in your local time you can join the forum, and then set the 'time correction' field in your profile to the number of hours difference between your location and UTC time.
22,367 views.
It is now over 60 days since the last post. This thread is closed.
Refresh page
top